Re: proper (vs weird) way to define proprietary licenses
Andre McCurdy
On Tue, Mar 23, 2021 at 3:13 AM Robert P. J. Day <rpjday@...> wrote:
The typical approach for recipes which build proprietary code is to set LICENSE to "CLOSED" (and not define LIC_FILES_CHKSUM). I'm not sure what the advantages are of creating a license text for a proprietary license (since presumably you won't be sharing the source or license text with anyone). However, if you do need to do that for some reason, be sure to double check COPYLEFT_LICENSE_EXCLUDE (e.g. append your proprietary license to it from your layer.conf) in avoid someone enabling the archiver class and accidentally including your proprietary code in a release of the open source code used in a project. turns out the meta-boundary layer has a nice example of what i'mDoesn't seem too unreasonable (aside from the comments above about setting LICENSE to "CLOSED" for proprietary recipes). in any event, i'm adding this to my current list of "stuff you might
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