[OE-core] gl support for qemuaarch64
freakforever at gmail.com
Wed Feb 13 15:52:31 UTC 2019
Yes i know, I'm targeting for arm though. I see '3d acceleration enabled'
so it was pointing me to its availability still without KVM. I was finally
able to have weston and its gl examples working for aarch64 and performance
seems reasonable. I'm still evaluating it though.
On Wed, Feb 13, 2019 at 10:52 AM Alexander Kanavin <alex.kanavin at gmail.com>
> On Tue, 12 Feb 2019 at 18:54, João Rasta <freakforever at gmail.com> wrote:
> > I was trying to build virgl-gtk branch for ARM qemu target, but I'm not
> completely sure if it's possible as it generally seems to require KVM.
> > qemu-system-aarch64 has the virtio-gpu-pci device, which i'd assume to
> support GL forwarding to the host if compiled with libvirglrenderer. I've
> also been able to run a cross-compiled image reporting [drm] 3d
> Acceleration enabled. However, I was not able to start any graphics
> application on the guest.
> > Could someone pls clarify this?
> First, do you need specifically qemuarm64? qemux86_64 is significantly
> faster because it has kvm. I never tried arm or other emulation
> targets because of that, it's all tested with x86*.
> The tests you need to do are:
> a) run 'dmesg | grep drm'. What do you see?
> b) add kmscube to your image and run that. There is a demo video I
> made so you can see how it works:
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